p. 90.Daytona Road Course for AC By Terra21 and Jim Lloyd with Permission From Alex Coutie and is based on his RF2 Track found here.
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^ "Daytona USA Championship Circuit Edition"."Review: Daytona Championship Circuit Edition". ^ a b Leadbetter, Rich (December 1996).^ Nutter, Lee Leadbetter, Rich (September 1997).^ a b c d "Daytona USA: Championship Circuit Edition".Now Shipping: "Sega's Daytona USA Deluxe, which includes Force Feedback support."
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It's just a shame that the genius gameplay that made Saturn Daytona USA so great (despite its graphical frailties) isn't here in any way, shape or form". He found the music uneven and the two-player mode plagued by clipping on the three original tracks, and concluded: "Take away the Daytona baggage and essentially you have a different racing game that is very enjoyable to play, looks absolutely fantastic, has five ace tracks, two-player capabilities and loads of lastability. Rich Leadbetter of Sega Saturn Magazine was also impressed with the graphical features, but strongly objected to the fact that the cars do not handle the same as they did in the arcade and Saturn versions of Daytona USA. He particularly praised the two-player mode, high frame rate, near absence of pop up, and dramatic crash sequences. Reviewing the Saturn version in GameSpot, Tom Ham called Championship Circuit Edition "a very impressive sequel that greatly improves upon the original". Reviews (Saturn) Review scores Publication Jeffry is one of the main characters from Virtua Fighter a statue of him was created in the course as a secondary feature.ĭue to heavy consumer demand for the game in Europe, Daytona USA: Championship Circuit Edition was released there first, with North American and Japanese versions following some months later - a reverse of the usual pattern. The game retained the "Dancing Jeffry" feature from the Seaside Street Galaxy from the original Daytona USA. In response to numerous fan complaints that the original Daytona USA soundtrack was inappropriate for a racing game, Sega Europe's in-house composer, Richard Jacques, was tasked with remixing the original songs, along with musicians from both Sega Japan and Sega America.
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Daytona USA Deluxe for PC also adds a sixth course, "Silver Ocean Causeway".Īfter finishing the Saturn version of Sega Rally Championship, the development team were planning to do a Saturn conversion of Indy 500, but due to fan demand they undertook Daytona USA: Championship Circuit Edition instead. The game also features two brand new circuits, "National Park Speedway" and "Desert City". This is the first version of Daytona USA to name the three tracks present in the original game, rather than using Beginner, Advanced, and Expert: The tracks are "Three Seven Speedway" (beginner track), "Dinosaur Canyon" (advanced track) and "Seaside Street Galaxy" (expert track). It was also separately released for the Saturn as a Netlink-compatible title, entitled Daytona USA: CCE Netlink Edition.
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The European release does not feature the "black bars" at the top and bottom of the screen that are present in the majority of PAL games of the era - the box boasts "slick new full screen graphics". Improvements over the original Sega Saturn version of Daytona USA include a drastic reduction in popup, increased framerate (now a consistent thirty frames per second), a new selection of cars, two new courses, a 2-player mode, compatibility with the Saturn's 3D analogue control pad and Arcade Racer steering wheel, and a ghost mode. This version was originally released in Europe and North America, with some modifications done in the subsequent Japanese release. Released in 1996, it is a reworked and extended version of the original Daytona USA, and was developed by the same team that oversaw the Saturn port of Sega Rally Championship, by using a modified version of the Sega Saturn engine of Sega Rally Championship. Daytona USA: Championship Circuit Edition or Daytona USA: Circuit Edition in Japan, is a racing game by Sega, specifically designed for the Sega Saturn.